The problem of lost media on Social Media

There's a lot of tech out there
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JINSBEK
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The problem of lost media on Social Media

Post by JINSBEK »

What happens when a Twitter/X account is suspended or lost? I was recently going through my saved art by other artists, and checked X to see if they had made anything new. (The last piece of art I had saved by them is from 2023 July 1.) I saw that their account had been suspended, probably in August this year (2024), and they have no other online presences other than a Galleria profile with three very old works.

When it comes to personal websites, I’m used to this happening—I have very old Japanese art webcircles saved and archived, and it’s very easy to use the Wayback Machine to crawl and archive entire websites. But with Twitter/X? Once it’s gone, it’s gone.
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Instagram, Facebook, and Discord are also causes of concern to me. Instagram accounts are easily archived (there are browser extensions that can download the media on an IG profile), but Facebook Groups are full of information that is not indexed on search engines and thus will never be found outside the walled garden of Facebook. (Not to mention the fact that Facebook Groups are a horrible communal repository of information… And often poorly organised by a handful of admins who’ve never used MediaWiki in their lives.) And Discord? Since overall text and multimedia discussion have moved from indexable forum websites to Discord’s own walled garden, that’s a mass of cultural and technical information that not only is hard to search through, but at the risk of loss (hacked accounts/servers). Think of all the video game-related discussions that used to take place on fan forums or GameFaqs, and all the technical discussions that have moved to Discord. Stack Overflow still serves as a great programmer’s Q&A platform, but the equivalent doesn’t exist for increasingly dormant automobile forums, and other forums for other niche interests.

What other lost media, or potentially lost media, are you concerned about or have found?
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Crazyroostereye
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Re: The problem of lost media on Social Media

Post by Crazyroostereye »

Video Games.
Video Games always struggled with Preservation, being that 87% of all old Video Games have been lost. A Media that only appeared in the 60s to 70s. And sadly its only getting worse, as old Videos Games hardware Components are braking, same as the consoles they were running on. On top of that the Companies are making it more Difficult to alternatively save these Games for future Generations (Emulation). These affect old Games. New Games are often made with Online Components that in some cases even necessary for the Type Game. But these Online Components are almost never released to the Public, preventing the Game to run once the Servers Shut Down.

These Games will never be played again.

I had personally experienced with the Game Worlds Adrift which suddenly shut down its server, and it was impossible to reverse Engineer the Server at least nobody has succeeded, and the Developer never released Server Files (something with Proprietary Systems).
Miss that Game.

Addendum: The Internet Archive made a Recent Blog Series about Diapering Culture: https://blog.archive.org/author/vanishingculturex/
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Felid131
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Re: The problem of lost media on Social Media

Post by Felid131 »

Several times I've looked for videos on Youtube and they've just been gone. That's why I now download everything I don't wanna loose.
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